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Should I make Medieval Metal RP?
Yes
100%
 100% [ 2 ]
no
0%
 0% [ 0 ]
Total Votes : 2
 

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Bandon V. Lucifer
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PostSubject: Roleplaying game ideas   Wed Oct 28, 2009 5:05 am

Basicly post your RP ideas here but if you dont want to make it immedietly.
Medieval Metal

Right you are part of a space crew and you just entered a new solar system. Your ship crashes on a medieval planet. Much like grennendia
Your crew has guns and stuff like that but you have no allies or means of escape
You have crashed in a desert or volcanic landscape and it is filled with monsters and daemons and stuff like that
The natives to the planet have guns aswell but they are run on a type of clockwork
Also they have robots aswell
Robots run on clockwork aswell
The crew consists of:
The Captain: Me
The Second in Command
The chief of security
The medic
The scientist
Infantry
engineers
Demolisionists
The ship's remains will be the base of OP for the starter.
The crew are only human and cannot take much punishment. They wear armour and can be cloned.
The ship has a cloning macheine and also you can be healed by the medic.
You can only change or introduce a new char at a special part in the RP when another ship crashes or
you find an escape pod. Or you could play as a recruit from the planet. Recruits from the planet only use native
equiptment and cannot take as much punishment as the crew.

Your ship, the fireheart, was flying through space and it found a new solar system that was blocked by
A disruptor, stopping it from being found by radar. Your ship flew in closer to check out the solar system
when a natural EMP send your ship crashing into a nearby planet. The RP starts when everyone is waking up from
the crash...
Info about the land itself:
Spoiler:
 


Last edited by Tulak Nord on Wed Oct 28, 2009 8:10 am; edited 1 time in total
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ZigZagas
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PostSubject: Re: Roleplaying game ideas   Wed Oct 28, 2009 6:49 am

That to me seems good except for a few things:
Cloning, to me, seems like it might seriously confuse the RP if people go around cloning themselves constantly.
Native guns. IMO, the RP might work better if the native's didn't have guns. It would elevate the characters more, make them more important. Though i suppose if the crew had alot of laser-type weapons, thats less important.
Also, does the medieval planet have things like magic?

I would join that, though. As the scientist. Go scientist!

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Bandon V. Lucifer
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PostSubject: Re: Roleplaying game ideas   Wed Oct 28, 2009 7:31 am

Yes there is magic and the native's guns are like flintlocks exept sami-automatic. You can only clone yourself once you die. That is unless I decide against having you dieing from getting hit too much and leaving it up to the player to decide when to die.
EDIT: Jost put up the alpha map
Spoiler:
 
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